Clear loop, real mastery
Every turn exposes risk and timing windows. No noise: each card and intent matters.
World-class tactical loop
Grinding Lacustre blends turn-based tactical combat, high-impact cards, and set-based progression. Every run sharpens your build, and every tower asks for deliberate decisions. Free on iPhone and iPad.
iOS and iPadOS · No mandatory account · Persistent progression
Available now on iPhone and iPad
No forced sign-in and persistent progression from your first session. If you want a serious card combat loop, this is the official build.
Built for short sessions with deep mastery: tactical readability inspired by Hades, atmospheric scale inspired by Destiny 2, and buildcraft pressure inspired by Diablo IV.
Every turn exposes risk and timing windows. No noise: each card and intent matters.
Towers unlock set pieces and bridge rewards, so each build evolves with clear targets.
Boss signatures force adaptation in deck structure and timing, not just stat scaling.
A clear path so players always know what to farm, what set to prioritize, and how to prep for the next boss.
T1-T5
Stabilize your base deck and learn first boss defensive checks.
T6-T10
Higher pressure through Runic barriers and charge-break timing.
T11-T15
First real sustain gate: mitigation and recovery become mandatory.
T16-T20
Elemental carapace checks and tighter tempo control encounters.
T21-T25
Capstone with phase-based sigils and sustained damage checks.
Visual identity taken from production game assets, not mockup captures.
Visual direction and UX tuned for conversion into downloads and long-term retention.
"You do not win towers by luck. You win with reading, timing, and deck construction."
Gameplay Pillar"Every boss asks you to respect its signature mechanic. Mastering that is mastery."
Encounter Design"Fast onboarding, deep mastery curve: easy to start, hard to truly dominate."
UX DirectionDownload Grinding Lacustre on the App Store and use the official wiki to accelerate progression from day one.